The hit connecting sound is still present the one you are referring to , but I never found it that distracting. Really haven't put too much time into the game after beating it though, just way too many games to play right now. Thinking back to various discussion over The Bee shield in the last month, I removed of The Bee from my character which caused the noises to stop. Ultimately the game designers themselves have the final say. The patch decreased the amount of Amp Damage by about 10k for a level 50 example , increased Recharge Delay by 2 more seconds , and reduced Recharge Rate by 7k. I mean think about it, with all loot in the game people have gone batshit crazy over 1 shield and how it synergies with some of the weapons? Bees die when they sting people.
While other bugs are in the game, the various Badass Rank resets being among the most detrimental, the use of The Bee has been a point contention since the game was released. Neither was farming the warrior for ten-plus hours to get two crappy oranges one of which was the already-acquired-via-automatic-drop Jack mask. This article has also been viewed 6,928 times. As a net result all other options became inferior and ineffective for people. There are people who took hours to beat terramorphous and if they enjoyed their experience as much as the next guy who killed him in 3 hits and vice versa because that's what's enjoyable for them, then so be it. This has been largely attacked as the most overpowered strategy in Borderlands 2, polarizing much of the community into those that use The Bee and think it works as intended and those who think it should be removed from the game cause it breaks difficulty. This kinda makes these weapons overpowered.
I have no real strong desire to play longer or to reach the level cap. Amp shields usually give you one powerful shot at a cost of a partial shield drain, and then you have to wait for the shield to recharge to get the bonus again. Marino: I wasn't even farming for it when I got it off of Helmquist; I got it by killing him one time. Like I said, I have little idea and even less initiative to actually find out what this gun actually is as I don't personally see the appeal of going up to level 50 to simply get more loot. This in contrast when most gun at highest level are balanced at around 10-15k per shot on the high end. Of course, I am more than willing to play my second character with low level friends, but Borderlands 2 was an alright game that didn't make me physically unwell unlike the first and I had my fill. I mean think about it, with all loot in the game people have gone batshit crazy over 1 shield and how it synergies with some of the weapons? Furthermore, i'd understand if this was some type of exploit or something that people were using to break the game, but this is a perfectly legit aspect to the game that the developers integrated into the game.
It was there if you wanted it but you didn't have to use it if you didn't want. I think it really hampers the game if every player simply defaulted to the emperically strongest weapon in the game. I can do a single kill cycle from spawn to spawn in about 1:30 minutes or so. It hurt where the game was evolving into. Once it starts to telegraph the attack, another teammate needs to be ready to start hitting the weak point on its back. Must have run it at least 50 times, but got zer0 orange items from it.
If you don't hit the button to fire the moonshot to finish the battle during the story then you can quit and reload to do the Jack and Warrior fight again with the better story based drop rates. I can't understand how they haven't done anything to drop rates; they are fucking piss poor. Tennmuerti: Having absolutely no idea what the Bee is and the damage in terms of the late-game it carries, it seems a bit silly to have such a gun where the challenge of the final boss is removed from play. Actually, I've always considered that the Bee Shield should take small amount of your life away, instead of shields. Still game-breaking and trivializing though.
Because for a game that's about giving you various options to play how you want to play, It bugs me that there are people, who just because they don't like the bee for whatever reason, have brought about an unecessary change for people who did enjoy the bee and how it performed. I also played with a gunzerker and never had the Bee until playthrough 2. They nerfed it because at the end of the day they want people to enjoy their game but internet fanfare has the ability to heavily amplify the situation for better or for worse especially when it comes to the worse because it's easy for people to find whatever metaphorical soapbox they can and just spout shit about the game. Because it costs no shields, it can be fired continuously until the player is hit and the damage bonus applies to each bullet fired even pellets. Must have run it at least 50 times, but got zer0 orange items from it.
Once you do hit the button to get back to the arena, you also release high armor repair bots, which can patch bits of him up. At the point where I had to gunzerker, run in, unload both clips into a badass' face, run away to reload and cooldown then run back in another two times over to kill one badass when they could off me in two shots, I gave up. The hit connecting sound has always been there but now there should be a buzzing accompanied by spamming the amp shield sound. This article has also been viewed 6,928 times. I'm even less inclined to go back and play some more.
As of , the Bee has an increased chance to drop from in. I must now turn my sound off to use my ridiculously over powered buff. That's right, nine million damage. Conference Call was really just one of the more well suited weapons for it. Except that it very clearly is an exploit. Those guys are endless and a pain to deal with while farming.
Again, in a game that's about options and player choice, why is the bee being crucified when at no point is it ever ever forced upon anybody to use whether they want to or not? Lets see I went into options and turned sound effects down to 3. Off topic but look for the Uncle Teddy side quest next door in Fyrestone. The shield drain would normally take place when your shield gauge is full and you start shooting your weapon. Follow me on twitter for updates and to chat: Become a fan on facebook and join other Zombieslayas!!! From the latest patch notes on steam: - Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip. It's easy to farm him he is right outside the fast travel station. I hope this helps those looking and Thanks for Watching!!! What I usually do is kill a 2.